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Tom Lewis

Quant - Engineer - Developer

Experience

UBS

Currently on the UBS Technology Graduate Talent Program, working as a Quant Engineer in the Principle E-Trading space.

March 2025 - Present
Quant Engineer

I work in the Principle E-Trading Quant Engineering team, and have worked on:

  • Enhancing the main quant analysis platform, adding new capabilities and encouraging use of the latest cutting edge tools and standards
  • Closely aligned to the STIR (short-term interest rates) desk, reworking data analysis workflows to run on the strategic platform
  • Developing tools to allow quants to query data faster and easier than before
September 2023 - March 2025
Software Engineer

In 2023 I joined UBS as a Software Engineer and worked in three teams on a variety of projects, including:

  • Developing a new test automation framework using Playwright and pytest to test one of UBS's flagship AI-based applications
  • Technical lead on the migration between two Jira instances (>500k Jiras and all associated data/relationships migrated)
  • Re-writing an application that visualises how orders flow between trading systems (thousands of lines of Python reduced to ~200 lines of q code)
  • Coded significant parts of a tool which migrated bankers' documents from Credit Suisse systems to UBS

Imagination Technologies

April-September, 2022
Hardware Engineering Industrial Placement

In April 2022 I returned to Imagination Technologies for a 6-month placement where I:

  • Automated creation of Jenkins jobs using Python, reducing creation times by up to 95%
  • Visualised job and build statuses using matplotlib and Plotly, helping identify crashes and inefficiencies with the job schedule
  • Increased throughput and size of a cache in the GPU, improving overall performance
  • Converted 16 modules and packages from VHDL to SystemVerilog as part of translation project
June-September, 2021
Hardware Engineering Summer Placement

In the summer of 2021, I embarked on my first internship with Imagination, working in the graphics department where I:

  • Conducted power experiments on flops and library components, identifying areas for improvement
  • Added synthesisable performance counters to the Memory Management Unit in the GPU, to facilitate easier optimisations in the future

Education

Imperial College London

2019-2023
MEng Electronic and Information Engineering
  • Graduated with First Class Honours (degree average of 78.39%).
  • Scored over 80% on final year project (dissertation), titled 'Social Construction in Focal Point Games'
  • Awarded Dean's List for 2023, awarded to students in the top 10% of the cohort (my final year average was 83.94%)

  • 4th Year Modules

    • Complexity
    • Computer Vision and Pattern Recognition
    • Corporate Finance
    • Deep Learning
    • Final Year Project
    • Optimisation
    • Prinicples of Distributed Ledgers
    • Robotics
    • Self-Organising Multi-Agent Systems

    3rd Year Modules

    • Advanced Computer Architecture
    • Artificial Intelligence
    • Computer Vision
    • Embedded Systems
    • High Level Programming
    • Introduction to Machine Learning
    • Robotics
    • Accounting (BPES)

    2nd Year Modules

    • Communications
    • Control Systems
    • Discrete Mathematics
    • Information Processing
    • Instruction Architectures and Compilers
    • Mathematics 2
    • Software Systems
    • Computer Engineering Design Project
    • Understanding Our Digital World (Horizons)

    1st Year Modules

    • Analysis and Design of Circuits
    • Digital Electronics and Computer Architecture
    • Mathematics 1
    • Programming
    • Electronics Design Project
    • Entrepreneurship (Horizons)

    Aylesbury Grammar School

    2012-2019

    A-Levels: A*A*A*A in Mathematics, Further Mathematics, Physics and Chemistry respectively.

    Projects

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    Code for most of my projects can be found on my GitHub.